While working on Blacktop Hoops, I got a brief chance to work on some of the cosmetic shaders baked into the final assets. Inspired by the amazing shader work done by Cino Lai I created this shader which includes halftone shadows, along with painterly style color swatches that could be customized through Substance Painter. While this specfic material was only used in look dev, it is still one of my favorite materials I got to work on for the game!
Models credits: Mat provided by Adobe and Baggy Pants created by me for Blacktop Hoops